These images are a model I've been working on and should have added to my portfolio soon, it's an accurate model of goat's anatomy. In college I spent many hours studying the sculpture of Frederick Hart, a phenomenal artist with an excellent grasp of anatomy. With his and Lanteri's influences I wanted to have correct anatomy on an animal that is not in the spotlight as often as the horse or lion.
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This is an early screencap of the polygon from 3DS max.
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Here is another screencap after a little work in z-brush, check back soon to see the final piece in my portfolio.
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