These images are a model I've been working on and should have added to my portfolio soon, it's an accurate model of goat's anatomy. In college I spent many hours studying the sculpture of Frederick Hart, a phenomenal artist with an excellent grasp of anatomy. With his and Lanteri's influences I wanted to have correct anatomy on an animal that is not in the spotlight as often as the horse or lion.
This is an early screencap of the polygon from 3DS max.
Here is another screencap after a little work in z-brush, check back soon to see the final piece in my portfolio.